
// Turn-based fleet tactics · fully onchain
Outmaneuver.
Outrange.
Outlast.
Command a fleet of starships in turn-based space battles, where positioning, range control and target priority decide every fight.
- Range
- Damage
- Hull
- Move
- Defense
- Range
- Damage
- Hull
- Move
- Defense
// Intercepted · Unknown Source
“Your hulls break so easily.”

[The campaign]
Shattered Hive
It starts with an odd dispatch: unidentified ships at a mining claim, running dark. No answer to your hails. No IFF, which means no legal claim to the site, which means no point in fighting.
Every encounter, they seem to learn a little more about you. Follow the trail and find out who, or what, is on the other side.
- 01A roguelike run across the star chart: every path you commit to closes the others behind you.
- 02The ships you bring are the ships you keep, scars and all. Repair and regroup at resupply stations.
- 03Adjutant Bosch is on comms for every mission, piecing together what you're up against.
Every turn is a decision
Maneuver
Ships and nebulae block shots and paths. Use them for cover, or flank around them.
Engage
Guns, EMPs, rams and repair drones. Damaged reactors go critical, and destroyed ships stay destroyed.
Hold the sites
Resource sites pay out every round. Hold enough of them and the region is yours.

Face other admirals
When your fleet is ready, take it into PvP. Open a lobby or join one, and outthink a real opponent, turn by turn.
- 01Set the terms: the map, the fleet threat limit, turn pace and match length.
- 02Take on anyone, or reserve the lobby for a rival.
- 03Every kill ranks up the ship that made it.
Built to outlive us
The rules, the ships and every match live onchain. If we disappeared tomorrow, the game would keep running, and your fleet would still be yours.
- Rules onchain
- Every move is checked by the contracts. Even the AI opponents think onchain.
- Art onchain
- Each ship's image is drawn by the contracts from its parts. No image server to go dark.
- Ships with history
- Damage, rank and kills stay with a ship from battle to battle.
- Open to builders
- Run your own frontend against the same contracts and earn a share of the ship sales it brings in.
Three steps to command
- 01
Play First Contact
Your first mission, guided by your adjutant. No account needed.
- 02
Claim your ships
Sign in and the drone shipyards build your first fleet for free.
- 03
Start the operation
Pick who flies and push into the Shattered Hive campaign.